D&D 5e Divination Spells
The school of Divination covers 29 spells in the D&D 5e SRD. Wizards who specialise in this school gain extra benefits when casting from it. Tap any spell for its full text.
29 results
- GuidanceCantrip
- True StrikeCantrip
- Comprehend Languages1st-level
- Detect Evil and Good1st-level
- Detect Magic1st-level
- Detect Poison and Disease1st-level
- Hunter's Mark1st-level
- Identify1st-level
- Speak with Animals1st-level
- Augury2nd-level
- Detect Thoughts2nd-level
- Find Traps2nd-level
- Locate Animals or Plants2nd-level
- Locate Object2nd-level
- See Invisibility2nd-level
- Clairvoyance3rd-level
- Tongues3rd-level
- Arcane Eye4th-level
- Divination4th-level
- Locate Creature4th-level
- Commune5th-level
- Commune With Nature5th-level
- Contact Other Plane5th-level
- Legend Lore5th-level
- Scrying5th-level
- Telepathic Bond5th-level
- Find the Path6th-level
- True Seeing6th-level
- Foresight9th-level
The divination spells in the SRD
29 spells, running from cantrip to 9th-level, and 7 1st-level options and 6 2nd-level options, with 16 more across other groups. 13 of the 29 require concentration. That ratio is the quickest read on how a school plays: a concentration-heavy school asks you to commit to one effect and protect it, while a school of instantaneous effects lets you cast something new every round.
What this school is for
Divination gathers information, and it is the school most likely to interact with your plot rather than your encounters. It ranges from detect magic to spells that answer direct questions, and it rewards players who ask precisely. Its defining property is that it converts mystery into fact, which is exactly what makes it worth thinking about in advance.
At the table
The instinct to block divination is a mistake; it makes the player feel their spell choice was wasted. The better approach is to make answers true but incomplete. A spell that reveals who did it, but not why or what to do about it, still leaves a campaign's worth of story. Assume the party will ask the obvious question and decide now what the honest answer is.
Common questions
- How many Divination spells are in the D&D 5e SRD?
- There are 29 Divination spells in the SRD across all levels. The SRD is the free subset of the rules, so the Player's Handbook contains more.
- Does a spell's school matter in D&D 5e?
- Yes, in specific cases. Wizard subclasses grant benefits for casting from a chosen school, some magic items and features key off school, and a few effects block a school outright. Outside those cases the school is descriptive rather than mechanical.
- Can any class cast Divination spells?
- Schools are not restricted by class — what matters is whether the spell appears on your class's spell list. Most schools have entries spread across several classes, so browse by class as well to see what is actually available to your character.
From the shop
Printable Spell Cards
Every class spell as an illustrated, printable card — hand your players the spell instead of a rulebook page.
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